Poe elemental equilibrium trinity reddit 605K subscribers in the pathofexile community. It doesn’t look good. Very casual look. This is because you’re dealing lightning and cold damage. Whether you spent most of your time at the arcade, trade events, fashion shows, parties, or socializing with friends on the islands, here you can talk about all of your memories relating to the game, and discuss what the future may hold for ourWorld, in hopes that FlowPlay will bring the game back someday. I'm sure the wiki is referring to 1 hit with multiple elements (Ice Spear+Cold to Fire, for example) because it links to a patch note: The Elemental Equilibrium keystone passive skill now grants a flat amount (+25%) of resistance to each element you hit with and a resistance penalty (-50%) to each element not present in the hit. Poison is a degen (damage over time), not a hit dmg. It doesn't have to occur that often so usually not a struggle to get going. Before you get that you use Elemental Equilibrium and from A4 on Ignite Prolif. I'm a new player and I like to make builds myself. If you play all 3, you should use Trinity Support if you don't already. Or around 12. As such, Scorching Ray never "hits" and never triggers Elemental Equilibrium, but Orb of Storms does. however once hit the ignite will deal full dmg untill the explosion happens again, yull have down time when u dont attack them after an explosion if u have to re position or for a split second between explosion and attacks, but thats all. But OoS hits periodically, and the period is faster with cast speed. If you have more type of elemental dmg on 1 hit, lets say you got cold and lightning dmg on the same hit, mob will have resistance to both type of dmg and will be vulnerable to fire only. it has a billion tags so so you can pretty easily get it to above 30 gem level. Basically, direct damage from an attack, spell or secondary effect counts as a hit, but damage over time doesn't. Gained from void forge will be enough to fill the trinity. Manaforged arrows is very very strong. Can't use pob now but you need to look at the tooltip for ea and see if the attack does any fire damage at all. For my current build in Std, even with such expensive bow, new EH should only barely outperform old EH with a +3 gem levels/16% penetration bow (another +1 gem level to the latter woul just finished leveling my explosive arrow raider and having big issues with damage (I struggle with T1 maps). Doesn't matter you can just put a medium cluster jewel with Fan of Flames above EO. Since pen doesnt work with dot, ee is a huge source of resist reduction for dot. Streets of Rage, known as Bare Knuckle (ベア・ナックル) in Japan, is a side-scrolling beat 'em up franchise from SEGA. "Elemental Equilibrium". Played zerker max rage void forge two leagues ago. i tried unsocketing the frenzy gem and when i socket it back on it will not It's not a real trade off for a lot of builds. So if you prooc EE with cold or loghting damage the damage off searing bond and RF totem goes up. 0% chance it double dips. Other sources of penetration like trinity do work in combination with exposure though, and generally are very good. ty tho looks like we think alike with cyclone plus lgoh for more sustain. it's really not a big damage loss over EE, considering it's turned off anyways for a time period with the explosion, the flat Elemental equilibrium applies to you, not your minions. Exposure from Cluster notable is like any other exposure, it stacks with elementalist, it gets minimum value from elemental mastery, but minimum is overriden by elementalist (I've heard this one from a youtube video where it's been tested in pvp, from Woolfio perhaps) so it's 10+25 expo instead 18+25. 375 votes, 323 comments. Enemies you hit with Elemental Damage temporarily get +25% Resistances to those Elements and −50% Resistances to other Elements Wiki page. would require X3 penetration gems socketed Just use Shroud of the Lightless for Elemental Penetration Support. So I’m trying to use elemental equilibrium for my RF build. Hmm, I'm planning to use 2 elements (fire and lightning - for EE and trinity support) using mainly golem stacking, also using the primal aegis notable and the new single target buff thing the numbers on my pob look pretty legit - around 3. You either want the ranges to be very similar or have the bottom range of element X to be higher than element Y's bottom (but don't have X lower range be higher than Ys top range. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Playing minion build in other games made me realize how much Animate Guardian and support Spectre sucked. Relying on having to get a Piscator and just you using any random and with attack speed early on is not something I want to league start as. You can make a good 5-mod Spine Bow for cheap like this: I am playing TR as a league starter just to spec into a ele-hit build. Elemental hit + EE and stacking 1 elemental dmg and elemental dmg from weapons % but its really hard to only get 1 elental damage on all your gear. com) I played the build from league start and absolutely loved it and stuck with it the whole league and continued to min/max it as much as possible. It's basically old EH, but if you have a gg ele bow for LA/TS and just want sth new for a change then the bow will work new EH. i have flat lightning damage on my gloves for attacks. It's now an easy way to apply a strong Exposure effect rather than a huge damage boost that we balanced Elemental Damage over Time Skills around. Oct 19, 2021 · How does the new Elemental Equilibrium work for Tri-Element Builds & other sources of Exposure? I am curious how the new Elemental Equilibrium will be working with builds that have all elements represented. - Elemental hit with dual wield claws - Prismatic so Trinity, and Elemental Equilibrium - Scaling crit multi so Nightblade, inc crit strikes and damage, increased elusive effect - Slayer: big cull, more strike range and aoe Defensively: 5. Fist of war doesn't have a global cooldown, but skills share fist of war cooldowns if they're linked to the same fow support gem, so you'd need 2 separate setups. Here is everything you need to know about Trinity: The maximum benefit it imparts is 30% more elemental damage and 14% elemental penetration. Elemental Equilibrium (often referred to as EE) is a keystone passive skill which changes the resistance of any monster you hit with elemental damage (fire damage, lightning damage and cold damage), increasing resistance to the element you hit with by 25% but reducing other elemental resistances by 50%. Pairing this with Trinity support and you should be looking at pretty decent damage numbers from early on and can scale from there. I posted my take on the Elemental Hit Elementalist build (using Trinity Support) here on this sub yesterday. 5% Elemental Penetration. This league I tried to do elemental hit without any Combat Focus jewels, just skill, Trinity and Elemental Equilibrium. Since I play build focused on dealing damage via elemental damage hits (LA Raider), I decided to check how would new mastery "Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted" work, at least in theory. Path of Exile 2 is a free-to-play online multiplayer game with co-op for up to six players. Phys dmg is useless unless converted and flat elemental only deals dmg 1/3 of the you can yes, because the ignite will get nerfed dmg untill you hit them after the explosion. On the high end you can get +4/5 from chest, 2/3 from amulet, 2-4, from weapon slots and 2/3 with empower and +1 from added fire/ligh Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/PathOfExileBuilds A place to talk about POE builds, mechanics and interactions. With 0% Pen, this node gives, on average, about 50% more damage, or the equivalent to 25% Elemental Penetration. This is a follow up to the league start idea I posted before the start of sanctum:3. 1)a cold-lightning caster that used consequtively (or in parallel via Hydrosphere) casting a cold and a lightning skill to boost damage via trinity, old Elemental Equilibrium and exposure, and, also, scaled shock and chill effect. Now apply that to another element like lightning and you'll get cold and fire too. And bows are easier to roll and get stats on. Hey Guys, i played a bit around as ranger and play for the first time. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Timeless jewels are arguably the most underrated and underused source of character power simply because how hard it is to find them. Very simple, you only need two elements, and you want them to "share" which one is hitting hardest. ninja using both Starlight Chalice and Elemental Equilibrium. With applying 2 hits with Voidforge, you have a 67% chance for the second hit to switch element (good), and 33% chance for the next hit to repeat element (bad). Elemental equilibrium applies to you, not your minions. No, ele hit does not need a lot to get going, similar to explosive arrow it's the cheapest / leaguestarter lowest budget bow option - because it has huge base damage from gem levels like caster builds. ), because they'll be such a weak form of scaling after rakiata's effect is taken into account (or actively backfire with it's effect There is also an Elemental Penetration gem to help scale all 3 types as well. i'd really rather the elemental damage was on a piece of gear since i have free melee skills anyway. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. I tried for the first time to level the build without a guide, only based on poe. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion Sports NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. I'm doing an explosive arrow elementalist using elemental equilibrium to apply fire exposure. Last source is watcher's eyes while you're affected by Purity of Elements, which is well over 50% reduced The icons are “Shocked” and “Chilled”. So, Trinity Support, to simplify: You hit an enemy, if the hit has Element A as the highest damage, Element B and C gain 25 Resonance each. Not sure how viable it would be and I don't suspect you will reliably be able to take down red map bosses / endgame but if your goal is to farm until you have a Xoph's it could certainly fulfill that function. "Mechanics Question: Elemental Equilibrium and Remote Mines". POE2db - Comprehensive resource for Path of Exile 2 - featuring latest news from Reddit and Twitter, detailed Skill&build Guides, and an extensive game database wiki. Yes because ignite is a DoT and DoT do not hit and therefore do not trigger EE, so as long as you don't have any fire damage (other than the ignite) on your ice crash (because of something like "add x to y fire dmg" on ring or any cold to fire conversion), then your ice crash will only trigger cold EE (and maybe lightning but it does not matter here) giving +25% cold & -50% fire resist that 12 votes, 29 comments. Get the Reddit app Scan this QR code to download the app now Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Elemental Equilibrium It can also be found on a notable on the tree near Elemental Equilibrium, and the Pantheon earned after defeating Yugul in the High Gardens in Act 8 grants 25% reduced reflected damage taken. So the EA balistas will be hit Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online In honor of alternate quality gems going away, I thought I'd re-share one of my all-time favorite PoE videos; Eirikeiken's "anti-support" build. 5m sirus DPS on achievable gear (ele Pen corrupted Piscator, 6L replica loreweave, frostferno corrupted with one of +2 fire/cold/lightning) I have fleshcrafter for my skeleton mages, and I also use hydrosphere hextouched to elemental weakness to exploit elemental equilibrium, but it occured to me: why do I need to reduce elemental resistances if my mages will ignore resistances anyway? Or, am I still amping my damage by bringing down their resistances? Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/WhiteWolfRPG A community for fans of White Wolf's roleplaying games, notably the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, etc. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Loot in POE2 are tiered with higher tiered loot rolling with higher tiered affixes (Clip from Subtractem's couch co-op playthrough) Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/thrive News and discussion about Thrive, the ambitious open source evolution game. maybe my comment was unclear about what I meant with inquisitor; what I mean is that you really no longer need to consider seriously trying to get any modifiers on gear/gems/etc. Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum 50% Combined with more sources or increased freeze duration, opens up some new scaling opportunities for bossing. This build is thought to be inferior to the fire conversion version, but Trinity Support might make it back on the menu. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Exposure doesn’t stack. WoC and Elemental Equilibrium without added cold damage means the -50% resistance on the enemy. The point for using ee is scaling ignite dmg. I'm not sure if trinity is worth it with the nerfs. Frost bomb fully covers your cold exposure needs. Some builds just slapped on malachais and put a golem in it, thus gaining insane dps boosts (in 3. Aug 18, 2021 · Trinity is best used on builds/skills utilizing all three elements (like Elemental Hit, Wild Strike) because than the ramp-up for all three Resonance is the fastest and gives you the highest possible damage-bonus+penetration. that modify resistances as a means of scaling damage (so curses, penetration, etc. You don't go Elemental Equilibrium with tri-ele weapons, because you'll hit with all elements at the same time and give the enemy a free Purity. Ex 1: You hit a mob with Frost Blades. So you might get a half second of increased cold resistance, but then one You can add as much cold and lightning as you want. even if they die before they get to me it seems a massive waste that i specced into elemental equilibrium if i don't use it for harder mobs and such. Playing ea, you should scale both dot & hit & ee is great for that, if you want to focus on hit dmg, elehit is far more better. The build is really viable, but really gear specific. Likely still worth it, but you don't have to run wrath if you don't go trinity. 5-10)% increased Elemental Damage This is a Support Gem. I'm currently using trinity + elemental equilibrium, but maybe it isn't a good way to scale damage early on. ninja other explosive arrow builds. Hello, fellow Exiles, I have a question in my mind and I couldn't find a good answer yet. Add trinity to your herald and wave of conviction So it works like elemental equilibrium in a way. already checked my gears and passive . you'll want to use it with skills like Elemental Hit or Wild Strike that alternate damage types each use, with builds that use one skill and then another with different elements, or with ignite builds that deal non-fire base damage. Ty for the detailed reply. I understand that the flat ele damage applies to the hit and therefore takes fire res away for my secondary fire explosion. Your raging spirits deal physical, fire, and cold. That's it. So if you have an ignite that deals 100 damage per second with a duration of 1 second, the Flame Surge would deal 25 damage per second for 4 seconds. May even try this on trickster, cam always grab the cooldown from Sabo on forbidden jewels So, Elemental Equilibrium is really pretty easy to understand. A "lighting and cold" spellcaster or any other 2 element character will basi If you play trinity melee elemental hit you're more or less forced to use a Paradoxica and not a claw, because, again, the added damage from the weapon is irrelevant and then you can't beat the double damage. Retrieved August 24, 2014. Hello fellow exiles! Could anyone experienced in this aspect share how the whole dot with elemental equilibrium Mechanic work? I’ve seen some vortex builds which uses EE and a “trigger socketed spell when you use a skill” weapon together with skills which hits multiple times like storm brand/oos. Personally I only played elemental hit raider and the build is one of my favourite mappers. It’s basically a gem for more elemental damage so it’ll be pretty useful if you can utilise the mechanic. i am running zizaran ea blista champ. I found them generally confusing, so I resolved to simplify it. The brand recall thing may work sure, but sounds awful mechanically, although for bossing would be great. Official Path of Exile Forum. Righteous fire totems and searing bound totemm don't proc EE. First, when a skill hits, all damage of any type happens at once as single hit (skills can hit multiple times, each hit is separate). And for multi-elemental chill builds, you can use Hypothermia support, and trinity. I want to do my first play through character on season start 3. 684K subscribers in the pathofexile community. 1. but sometimes i am having flat fire on my frenzy. ninja and checking both builds and both ascendancies. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explore! Related Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming forward back r/cavesofqud Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. If the hit deals more than one elemental damage type such that both removing and inflicting exposure of the same damage type would occur, it will remove the exposure but not apply it again. are really effective ways of increasing DPS. Because Elemental Equilibium is active at all times, there is no chance to combine EE and WoC to reduce the cold resistance by 75%. You could use Elemental Equilibrium and Trinity if you use the skill yourself. At 25% Elemental Penetration, this node gives, on average, about ~17% more damage. The effect lasts 5 seconds or until being Keystones: Elemental Equilibrium, Resolute Technique, Blood Magic. But the damage for most elemental dots is lower now. Mechanics. Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. But this prevents the use of Nightblade, and the changes to elemental equilibrium hurt trinity elemental hit quite badly. once you figure out resists, you can easily switch the mastery on Ash, Frost and Storm to exposure minimum 18%, and use an eldritch glove mod. 20 Elemental Hit Raider League Start : PathOfExileBuilds (reddit. If you want to play a multi-elemental ignite build, you would focus on stacking multi-elemental base damage as high as you can, then only lowering enemy fire resists. Ok that depends on how you read the first line of the support - Hits with supported skills for which highest damage type is elemental cause you to gain 25 reso of other elements for 2 seconds. It does not grant a bonus to your character, but to skills The Elemental Equilibrium Keystone Passive Skill now applies 25% Exposure of the Elements not Hit with, removing Exposure of the Elements you Hit with. Elemental Equilibrium makes enemies more resistant to elements you do hit them with, but less resistant to elements you don't hit them with. 21, can i play elemental hit ranger or is it really bad or expensive for a first time player? So WoC as described with elemental equilibrium means +-0% cold resistance but +25% fire and lightning for the enemy. So the point wasn't to nerf elemental dot skills, but they still did? That said, you can do a rotating Elehit build with the new Trinity support and the Elemental Equilibrium keystone, which should get you fairly significant -resists and resist pen. Jewels, rings, anything. Nov 7, 2022 · It does nothing. I would suggest looking at Poe. You DO WANT at least one source of +cold/lightning damage to attacks (or global) on a jewel or ring if you plan on using a Fortify setup, though, to proc EE as you charge through packs. IDK if it is not working or it is just the tooltip but, when I use Armageddon Brand on bosses, the tooltip says "resists lightning, resists fire, vulnerable to cold" (hover mouse on boss to see the tooltip below his hp). 1k life - Big Slayer overleech ~3200 life/sec, 10% reduced dmg taken while leeching Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online In honor of alternate quality gems going away, I thought I'd re-share one of my all-time favorite PoE videos; Eirikeiken's "anti-support" build. Nodes on the tree that benefit "elemental" rather than a particular one are nice too as all 3 get boosted. 13 my burning arrow ele got a boost somewhere in the millions by running that goddamn ring, it was the highest single source of DPS once I was doing enough damage to utilize it properly). Multiple EE strikes will overwrite each other. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online Now that GGG updated the description on Legion Scarab of Eternal Conflict, here's my secret tech. ↑ Mark_GGG (July 16, 2012 3:30 AM). So, let's say you're running Hatred. Dec 29, 2024 · Elemental Equilibrium is a keystone passive skill that removes and inflicts exposure based on the elemental damage type of the hit taken. Can't look at the pob right now, but here are some tips for bow leveling: get trinity support for your main link, get herald of ice and herald of thunder (or other depending on the skill gem, to proc trinity), get a ballista setup for single target, upgrade your bow to new bases and use elemental damage essences and crafts, get the physical as Main problem i see is that you wouldnt be dealing very consistant damage; enduring cry deals none and frenzy is a weapon based ability while discharge is a spell. org Discussions Nov 30, 2024 · Official Path of Exile Forum. It's incredibly fun, but it's also quite underwhelming for the level of investment required. The movement speed is insane and the clear Tri Elemental hit w/Elemental Equilibrium, probably as an Elementalist wander (though a bow ranger / deadeye would work as well). The wand skills in the Witch area are nice and if I can build Crit barrage elemental hit Elementalist I'm pretty sure I get can get big numbers since I buildt a Crit Elemental Hit on an Following Tenkiei's EA build and he mentions that I want flat damage of cold OR lightning on my gear to proc EE. Only hits can proc Elemental Equilibrium (EE). ), Exalted, and Chronicles of Darkness (Vampire You have to have 0 fire damage on your EK. This means that added elemental damage mods on gear, wrath/anger, etc. Make sure you don't end up with random fire damage on your gear as well. C. However, I don't think this worth doing because during the acts your better off using vendor recipe for %phys on the most recent bow base or picking up random rare bows with good mods. with the tree a conversion build does about 6-7 million shaper dps compared to 1 million on a non conversion. Would pathting to Elemental Equilibrium be worth? I'm considering doing that or just going for % phys. You deal physical and cold. Except for the case of elemental dots, they're not trying to nerf it. 25% rotating exposure is not fitting its tier. Elemental Hit seems funny but i am only level 45 yet. and i follow everything on the guide but im having a tiny bit of a problem on my frenzy the skill i use to proc ee. Keystones: Elemental Equilibrium, Resolute Technique, Blood Magic. This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. Writing this post so that it's searchable in the future. Welcome to r/litrpg, the ultimate community for fans of LitRPG literature! Whether you're an avid reader, a curious newcomer, or an aspiring writer, this subreddit is the perfect hub for all things LitRPG. Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine, and other MCDM projects, and TRPG advice including the new MCDM RPG —————————————————— Need assistance with your MCDM store order or your Kickstarter pledge/preorder? Hi guys, Would like to ask the interaction with Master of Flame (nearby enemy has fire exposure) notable, the mastery from elemental mastery (exposure is at least 18%) and Elementalist ascendancy that adds additional -25%. It's still not going to win any damage awards, but ele hit leveling has gotten a lot of love over the last year or so of patches and it can keep up with most other skills just fine these days if you build it right (hint - if you're trying to do the full fire conversion asap, you're not doing it right). So I'm wondering if Elemental equilibrium works with this or not since it's dealing all 3 elements at the same time If you allocate EE, an option will appear in the configs for you to select "Hit by Fire/Cold/Lightning" recently, and also to "Ignore Skill Hit Damage", which will automatically incorporate the EE penalty to enemy resists. So you can't use herald of ash or anger. . The first few lines are for the attack, not the explosive charge. gained as an Elemental Equilibrium. So my buddy has the bow Doomfletch which gives 100% of physical dmg as all elements. Edit: sorry, I saw you wanted more detail, basically, your EA will be applying elemental equilibrium, which will give -res to the enemy of the damage not applied. Sirus is 50% elemental and 30% chaos resists according to POB, mechanics are the same AFAIK, Sirus is the highest setting for resists in POB so I doubt there's anything consistently higher, maybe delve mods/map mods might make some bosses higher than 50% some of the time. In short. The idea of the build was needing to manage trinity, exposure EE and shock to do damage. Seriously if your damage is that bad the problem is you and not the skill. Streets of Rage 1-3 are currently available on PC, PS4, Xbox One and Nintendo Switch as part of SEGA's Mega Drive/Genesis Collection. Add in ele equilibrium and then maybe spin up to CoC later on. ↑ Mark_GGG (July 10, 2014 5:45 PM). I'm thinking Elemental Hit + Trinity + Barrage and using Elemental Equilibrium to build sort of a Machine Gun Elementalist only using wand instead of bow. There are a few problems with this approach. I see a lot of Voidforge Flicker characters on poe. Nov 7, 2022 · just a heads up you need two of the damage types to be able to be the maximum damage type to use trinity so 1-1000 lightning and 300-500 cold is great, 600-800 fire and 300-500 cold is not. Skill Gem Setup: Chest: Wild Strike - Faster Attacks - Weapon Elemental Damage - Fortifty - Elemental Proliferation (5L) - Multistrike (6L) Gloves: CWDT - Warlord's Mark - Immortal Call - Increased Duration Helm: Whirling Blades - Curse on Hit - Elemental Weakness - Faster Attacks Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online In honor of alternate quality gems going away, I thought I'd re-share one of my all-time favorite PoE videos; Eirikeiken's "anti-support" build. If you don't want to use Combat Focus, you can still scale it using Elemental Weakness curse, Trinity Support, Elemental Equilibrium and let it scale that way, though you probably need more help to scale damage than just those. Path of Exile Wiki editing functions. This further makes less sense because chaos dots didn't get the same treatment, and will purely benefit from the new item mods. i've seen this a lot on this subreddit, but EA elementalist doesn't need to avoid added fire as much as some people suggest. I have adds # to # physical damage and than the gain %physical as extra Fire damage with that hinder elemental equilibrium from working? I dont have any Adds # to # fire damage just Cold damage but wasent sure about phys as extra fire when i have adds # phys. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games "Hit" has a specific meaning in Path of Exile. I understand that your skill cannot deal fire hit damage, otherwise you will not gain exposure for fire. But you still want to convert dmg for sake of penetration and reflect. However, penetration kind of has diminishing returns, in that it's additive with other sources of penetration and resistance reduction as far as your impact of damage goes once they are at 0% resistance. You can find all previous Keystone discussions along with our other weekly threads here. Retrieved July 27, 2013. To fully max out, you either need to be alternating between two different skills (both supported with Trinity) that primarily deal different elemental damage types, or one skill with enough damage variance that it can proc Trinity by itself (example, using Arcane Cloak to temporarily pump your lightning damage up). Something like elemental hit which deal damage of 2-3 different element types. It does. So it will most likely (depending on the skill you use) hit between each hit, reseting the bonus to +25 lightning res and - 50 to other elements. You just can't add ANY fire damage. I'm already applying (will when the build gets going lol) flammability, combustion -res and scorching ray exposure so that may be enough. So if you have a sword that causes you to do 100 physical damage on every hit, and convert 50% of it to fire, you will do 50 physical and 50 fire at the There are a lot of posts and guides for how to use Trinity. here is the pob if you want. Retrieved April 2, 2013‎. What ascendancy sounds good for this? I was thinking Glad or Slayer. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading. Quill Rain's 5% requires a lot of work to make it worth. As I said, you need good crit chance to inflict ailments to begin with. How does that work? Won't Elemental Equilibrium just immediately remove/overwrite the exposure from Starlight Chalice? Is Starlight Chalice just being used for increased shock effect? Alright so I thought about this a little… The only way I see to this scaling is with levels and phys added as extra elemental. With the moving of EE you can actually play a pretty decent ele hit that cycles with all 3 elemental types until you get AoF. It's almost certainly simply going to be 25% of current ignite as damage per second. A subreddit dedicated to the beloved game, ourWorld. It’s not really diminishing returns though, it continues to add damage the same way stacking “increased One of the better things about a tri elemental skill is getting very easy and good crit multi jewels. Skill Gem Setup: Chest: Wild Strike - Faster Attacks - Weapon Elemental Damage - Fortifty - Elemental Proliferation (5L) - Multistrike (6L) Gloves: CWDT - Warlord's Mark - Immortal Call - Increased Duration Helm: Whirling Blades - Curse on Hit - Elemental Weakness - Faster Attacks 1K votes, 195 comments. Trinity takes the highest elemental hit and makes all other elements increase in resonance. Even for non-heatshiver builds this is likely to be a significant damage buff if you're using purely penetration to boost your damage against resistances rather than using -res effects like exposure or curses. I'm kind of thinking like trinity cyclone (maybe Sabo for the cooldown?) And keeping all your stats equal so that it doesn't favor any types. Oct 13, 2024 · Supported Skills deal 3% more Elemental Damage per 5 of lowest Resonance Supported Skills penetrate (7-16)% Elemental Resistances while each Resonance is at least 25 Additional Effects From 1-20% Quality: Supported Skills deal (0. And it will negate the bonus from shaper of flames that gives you more ignite damage if you deal more damage with fire than other elements. It should rather be… Poison doesn't hit. ELI5 on how trinity works : When the highest damage you deal when you inflict a hit is cold for example, you'll get both fire and lightning resonance. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online In honor of alternate quality gems going away, I thought I'd re-share one of my all-time favorite PoE videos; Eirikeiken's "anti-support" build. I have a high amount of phys to fire conversion so I think this is causing my shield charge to cause fire damage and giving mobs fire resistance. no flat fire anywhere. You want Nightblade for its busted claw scaling, maybe Raider's all-exposure (otherwise fire exposure eldritch implicit on gloves + hydrosphere), Elemental Weakness, and stuff like that. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games The idea is to use the alt quality Reave for the 100% random element conversion, and then using that with Trinity Support to proc the stacks for each element. I'm using Wintertide, since it doesn't hit I can apply any elemental equilibrium and so, but the way I'm doing it is pretty much unreliable. Well, Pinnacle have 50% Elemental Resistance. So I’ve looks around and can’t seem to find a straight answer. So if you want to increase fire you need to use a skill that is supported by trinity that will have the highest hit be cold / lightning. - POE2db. Does anyone know if the Spiritblade mod (100% conversion to a random element) changes element each time, like Ele Hit and Wild Strike? Trinity/EE would be nice. Hey there 1000 hour's in and still not fullygetting how ee works: So my question is what if I apply 3 different elemental damage types? Do the enemy's get +25 - 50-50% = -75% resist ? "Enemies you hit with Elemental Damage temporarily get +25% Resistances to those Elements and -50% Resistances to other Elements" On "hit" triggers only apply to attacks and spells you need to cast each time you want it to deal damage. I'll keep my thoughts on this Keystone straight and short. EE works with cold dot because OoS and Storm Brand hit fast enough to cancel out the much less common hit from Cold Snap or Vortex. It lost 40% of its damage and the anomalous quality which was a big 15% AS buff. Philadelphia 76ers Premier League UFC Fist of war doesn't have a global cooldown, but skills share fist of war cooldowns if they're linked to the same fow support gem, so you'd need 2 separate setups. The biggest one is that elemental hit is an attack, best scaled on the passive tree with % elemental damage, crit, and attack speed. Basically the idea is, that Elemental Hit cycles through anyway and since Elemental Equilibrium has been moved so close to Ranger, it's a perfect fit to not restrict it to one element, but let it run wild. As I understand it, Trinity is basically only going to be worth using if you are dealing primary damage of each element once every 2 seconds. khn tet mfnqh qxgygwd qceso vzwhg itpo unussi myrv lzbuck