Melvor reflect damage The Ranged skill also determines what Ranged armour, Ranged weapons, and ammo the player can use. Hope it helps. 1. Does Melvor reflect mitigate received damage, or do you take full damage? Edit : I've been informed it's more of a 'thorns' than a 'reflect'. 1 (Released: 30th October 2024) Combat : Attack • Strength • Defence • Hitpoints • Ranged • Magic • Prayer • Slayer • Corruption Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Nov 12, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +30 Maximum Hitpoints and -30% damage taken from dragonbreath Item ID: melvorD:Dragonfire_Shield Category: Combat: Type: Armour Sells For: 357,050: Equipment Slot: Shield, Passive: Modifiers: Passive: +30 Maximum Hitpoints-30% damage taken from dragonbreath. I'm using Sunset Rapier, so it's not that my attack speed is the same and the reflected damage would overlap with my hits. Jun 22, 2024 · Defence XP gained is based on damage dealt to an enemy, not damage taken by the player. 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Sep 7, 2023 · 1 - 189 Magic Damage; 30% Mudball An avoidable attack that deals damage equal to 200. Item Sources: Upgrading: Item Uses: Combat; Part of 100% Completion: Yes Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Finally there's lifesteal and reflect damage, I need to do some testing on those but on paper they sound rather good, lifesteal should allow you to heal even above the auto-eat threshold which can be useful at times and reflect should do a bit of free chip damage to everything which will add up over time. 20% Savage Spike The enemy's tail strikes you with deadly precision, dealing 1000 damage (Unavoidable). Jun 18, 2024 · An avoidable attack that deals 95% of your normal damage 7 times over 1. Aug 15, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Gold Sapphire Ring damage, reflected damage I've used it for a while now and noticed, that the enemies HP never moves when they attack. As for % Reflect Damage, you would rather not be hit and would rather kill things faster. That means it deals between 5-50 damage. With this effect, whenever the player takes damage, they will also deal a portion of that damage immediately back to the enemy. When you are Slowed or Frozen: +80 Maximum Hitpoints and +3% Damage Reduction. 2 Defence XP is awarded per point of damage done, with another 0. 233 Prayer XP per damage done: 7 Prayer Points per player attack: Malice: 54: For each Unholy Mark stack on the enemy: +1% of target's current hitpoints dealt as damage when hitting with an attack +0. This effect can be found on: +25% Reflect Damage when using Abyssal Damage 2 +50% Global Evasion when using Abyssal Damage 3 +10% chance to ignore Debuff and Damage Over Time effects when using Abyssal Damage 4 +10% chance to convert a successful hit from the Target into a miss when using Abyssal Damage 5 +5% Abyssal Resistance 6 For me it's a pick between Slayer Area Monsters and Reflect Damage. 333 Prayer XP per damage done: 10 Prayer Points per player attack: Martyr: 57: For each Unholy Mark stack on the enemy:-1% Damage Reduction +40 Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation-75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting-0. 2 XP per point of damage going to Ranged or Magic Summoning is crucial in this mode since you will have to deal with Barrier mobs to progress. None Tasks Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. 17. In order to begin finding Lost Chests, the player has to either upgrade their Fishing Rod to at least Corundum (requires Level 100) or wear the Superior Fishing Skillcape (requires Level 120). Passive: Reflects up to +25% of damage dealt to you (Reflect dmg cannot activate more than once per enemy turn. 3. Thats just my opinion, so feel free to listen to others as well. Always Drops: 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Agility Obstacle Item & Currency build costs (Melvor Realm only) +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation Although the Trickery Temple also drops Barrier Exalted Shard and Siphoning Barrier Gem, due to the reflect and max hit mechanic, the Cult Grounds dungeon is preferred, as the player can focus much more on dealing damage, rather than having to deal with the max hit mechanic. 2s Attack Interval, and +15% Maximum Hit: Item ID: melvorTotH:FrostSpark_Amulet Category Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Mar 27, 2023 · Hello all, I’m just starting a new druid. 10 Attack Interval and 0-300 Reflect Damage Item ID: melvorItA:Thorn_Defender Category: Combat: About Melvor Idle; Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. 20% Unleashed Power Sep 7, 2023 · Passive: Deal damage to self equal to +5% of your current Hitpoints per hit and +0-40 Reflect Damage Item ID: melvorAoD:Circlet_of_Pain Category: Archaeology: Type: Artefact Sells For: 280: Equipment Slot: Helmet, Passive: Modifiers: Passive: Deal damage to self equal to +5% of your current Hitpoints per hit +0-40 Reflect Damage. Always Drops: recoil shield: reflect up to 25% of damage. Herself has a reflect too but with a smaller ratio, it is still bad, but some sustain dps is better than sudden burst glass cannon builds. The base chance to find a Lost Chest while Fishing is 0%. github. Does not work with Slayer or Alt. 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +8% Skill XP for all Skills +10% Rune Preservation +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting: 200 Hexes Mastered: Mastery Bonus +5% Mastery XP in all Skills Aug 26, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in 6 days ago · +10% Reflect Damage Sprout: Unholy Forest +3% chance to preserve Prayer Points for Unholy Prayers Harley: Dragons Den +1% Damage to Monsters in Combat Areas Kiko: Trickery Temple +10 Maximum Hitpoints Mac: Volcanic Cave +1% Damage To Slayer Area Monsters Singe: Infernal Stronghold +1% Damage to Monsters in Dungeons Aggi: Cult Grounds +1 Hidden Reflect Damage: Not sure if Hidden Defence Levels would be more useful than Accuracy Rating. Put another way, do you still suffer from the damage being reflected? Jun 18, 2024 · Damage Reduction (commomly referred to as DR) is a stat that does exactly what it suggests: It reduces the amount of damage taken by a player or monster. There's the new tortoise summon that does 50% increased damage to barriers, and i assume has synergies related to that. Item ID: melvorF:Recoil_Shield Category: Combat: Type: Armour Sells For: 18,600 Equipment Slot: Shield, Passive: Modifiers: Passive: +25% Reflect Damage. Reflect damage cannot kill an enemy, does not provide XP, and has a 2 second cooldown before it can activate again. Item Sources: Pickpocketing: , Level 20; Item Uses +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Melvor Idle version v1. The player's damage reduction while engaged in combat can be calculated as their damage reduction % outside of combat ('Base Damage Reduction'), less any penalties that Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. +5% Reflect Damage +50 Reflect Damage +0-50 Reflect Damage +5% Lifesteal +5% Melee Dec 25, 2024 · +5% Reflect Damage Bypass All Slayer Area item requirements +5% Chance to Preserve Food when eaten +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting-75% Coal Costs for Smithing +10% Rune Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) Item Sources: Shop; Item Jun 18, 2024 · Passive: While using Abyssal Damage: -0. This effect can be found on: Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. 8s Thieving Interval-0. On a hit, inflicts Toxin that deals 9% of the enemy's base max hitpoints as damage over 10s and inflicts Blight. Item Sources: Pickpocketing: , Level 20; Item Uses Nov 22, 2022 · On a hit has a 100% chance to inflict Bleed that deals 700 damage over 10s. The player's damage reduction while engaged in combat can be calculated as their damage reduction % outside of combat ('Base Damage Reduction'), less any penalties that Best summon combo is spider and spectre because the synergy is 100% more summon damage (and they're high level summons themselves, both from TotH), but you're probably too low summoning for that atm. Gold Diamond Ring: Passive: The Protect Item Prayer costs Ranged is a Combat skill. When using the Longrange or Defensive attack styles, 0. Item Sources. [All] Fix incorrect calculation for currency modifiers based on Regen HP. 80s total duration) Hollow Reaper Scythe: 40% Tendril Slam Tendril Slam: 100% An avoidable attack that deals damage equal to 100% of your max hit 3 times over 1. Item ID: melvorF:Recoil_Shield Category: Combat: Type: Armour Sells For: 18,600: Equipment Slot: Shield, Passive: Modifiers: Passive: +25% Reflect Damage. Heals you for 35% of the damage dealt. Are the enemies immune? Similarly, if I use Miolite sceptre (which is supposed to be a melee weapon, though it might be bugged) against the second phase of the boss? Finally, when it says "reflect", does it stop the damage, or just does it back? Edit: As a final question, is the enemy immune to bleed? Dec 12, 2024 · Reflect Damage. +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. 8s Crafting Interval Oct 30, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +8% Skill XP for all Skills +10% Rune Preservation +20% Chance to Double Items in Farming +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +100% of Poison damage dealt is gained as Slayer Coins: Slayer Relic 2: Ancient Relic +25% Global Slayer Coins (except Item Sales) Tellus: Constellation +5% Global Slayer Coins (except Item Sales) +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +8% Defence Skill XP +8% Slayer Skill XP +5% Damage to Monsters in Slayer Areas: Slayer Dec 25, 2024 · +5% Reflect Damage Bypass All Slayer Area item requirements +5% Chance to Preserve Food when eaten +2 Coal Ore per Ore Mined. Item Sources: Opening: Item Uses: Upgrading Items. 8s. When equipped with Frostspark Boots and Frostspark 1H Sword: +10% chance to ignore Stuns and Freezes, -0. (Item doubling does not apply) +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +10% Rune Preservation-75% Coal Costs for Smithing. Reflect Damage also absorbs M% of melee physical damage which means that 100% of Reflect Damage (see Jun 18, 2024 · This page is up to date Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. The following charts give the damage reduction required to safely idle a dungeon with a given number of hitpoints using a given combat style, in both normal and Hardcore mode, assuming the player has Auto Eat III. 2 is here. Template; Discussion; More. So the aeris godsword has a a special that does “50% of your normal damage”. +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in Jul 14, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Oct 31, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +8% Skill XP for all Skills +8% Damage To Slayer Tasks +5% Chance to find gem veins when Mining +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting: Superior Max Skillcape: Item +10% Rune Preservation Leviathan Shield Passive: When hit, gain a stack of Leviathan: +5% Reflect Damage and +1% Damage Reduction (Stacks up to 5 times) Item ID: melvorTotH:Leviathan_Shield Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing 6 days ago · +8% Damage To Bosses-10% Mastery XP for Melvor Realm only: Freezing Climb: Agility Obstacle 14 +40% Reflect Damage-1% Damage Reduction: Debuff Immunity Boosts. This is now done separately and will allow you to auto-eat in between these sources if required (Mostly relates to reflect damage). 1 (Released: 30th October 2024) Combat : Attack • Strength • Defence • Hitpoints • Ranged • Magic • Prayer • Slayer • Corruption +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation-75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting-0. I think slayer area edges out reflect. 18. 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in This barrier can only be damaged by familiars (and 2 Barrier gems which do 10-15 damage per hit you do to the barrier, which are generally not worth using apart from a very niche case). io/CanIIdle/ to see the max damage of monsters at different damage reductions, and went into the malcs fight with 710 hp and 20+ damage reduction on a magic setup. Drops. 6s. Namespaces. Damage to Slayer Tasks & Damage to Slayer Area Monsters would probably also be good, but I think Reflect Damage has the most versatility. Item Sources: Pickpocketing: , Level 20; Item Uses Lastly, that ring is not the best, it's good for clearing a dungeon if you have a low chance to hit on the final boss (30-40% or lower), because the special attack always hits and always does some damage. Spiked Armour +20% Reflect Damage, +100% chance to ignore Slow Effects, and +20% Damage Nov 22, 2022 · Trogark summons a protective wall of flame around them. 0, u/gridster2. At least you can leech/regen. This is intended as an appendix to my Compendium of Damage Reduction. Unlike other combat numbers that are complex calculations, a player's Damage Reduction is determined by simply adding together all Damage Reduction bonuses the player has, whether from Jun 12, 2024 · First question: 100% certainty that he will reflect 100% of the damage you do to him. Modifiers will be unlocked as you level up your mastery in each constellation, and the buff can be upgraded by spending Stardust or Golden Stardust to level up that buff to a maximum level of 5 for Golden Stardust buffs and 8 for Stardust buffs. In the endgame, you're pretty much exclusively dealing with dungeons (eventually not really after getting the drops) or slayer areas (for elite/master tasks for drops and coins) and while reflect damage competes with your desire to evade, slayer area is always a plus when fighting in Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. 4 Defence XP is awarded per point of damage done. If you lucked out and got the 100% Summon Damage Relic, definitely lean into your Summons because that's an extremely powerful effect you can get early on. Barrier Regeneration Regenerates 25% of max Barrier every 7 turns; Reflect +50% Reflect Damage; Drops. The elraine spear does “100% of your normal damage”. That’s 10-100 damage. For the complete version of these charts, please visit the Github page. [All] Fix damage type checks defaulting to Abyssal XP if failing (to fix mods that implement custom Damage Types). 4s. A Silver diamond ring will give 1%DR, or a Gold Sapphire ring willgive you free reflect damage. +0. Item Sources Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Passive: Reflects up to +25% of damage dealt to you (Reflect dmg cannot activate more than once per enemy turn. Gives the enemy +10% Global Evasion and +300 Reflect Damage until the end of the attack. Even though he "does" you the same damage as you do to him and maybe he even has more health than you, but you can eat as fast as he can heal (if he can do that too). Hyden: Accuracy Rating: Chance to Preserve Prayer Points: SM is almost certainly the best here. Item Sources: Pickpocketing: From Melvor Idle. This effect can be found on: If you hypothetically had 100% damage reflection and get hit for 1 damage, would both you and the enemy take 1 damage or would only the monster take 1 damage. 0 is here. 6s, while dealing 600 unavoidable damage 7 times. Item Sources: Killing: Item Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Item Sources: Killing: Item Uses: Gives you +8% Damage Reduction, +0. This effect can be found on: Aug 28, 2024 · DLC2:Besides the relic mode, everything else seems to be like a ♥♥♥♥. Melvor Idle v0. Engulfing Vortex Engulfing Vortex Longbow: Weapon 100% An avoidable attack that deals damage equal to 75% of your normal damage 10 times over 1. If you are at the point your dps is too high (even for small reflect) and also you can't prevent hitting the one with a mirror in her hand, you should try to become reflect immune. 2 XP per point of damage going to Ranged or Magic Gives the Enemy: +10% Damage taken when affected by Stun, Freeze or Crystallize 2: 10% Melee Strength Bonus from Equipment when using a 2-Handed Abyssal Damage weapon 3 +2% chance to stun when hitting with a Melee attack when using Abyssal Damage 4: Gives the Enemey: -10% Abyssal Resistance 5 +10% Damage Dealt To Bosses when using Abyssal Damage 6 May 25, 2024 · Melvor Idle version v1. 19. Gold Ruby Ring: Passive: +3 Flat Hitpoints Regeneration Gold Emerald Ring: Passive: +4% Combat Skill XP. When I think reflect, I think deny damage on yourself and return it to the sender. Magic. Damage Reduction Tables for Dungeons. If you are bleeding, this attack deals 180 additional damage. Things like prayer affect this too, so be careful with those. Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Jun 23, 2024 · -20% Agility Obstacle Item & Currency build costs (Melvor Realm only) and +10% GP gained from Agility 1,000,000: Archaeology Skillcape +5% Reflect Damage Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. (0. On a hit, gives the enemy +30% Attack Interval for 1 of the enemy's turns. Passive: +20% Reflect Damage and +10% chance to ignore Stun, Freeze or Crystallize Item ID: melvorTotH:Lightning_Amulet Category: Misc: Type: Armour Sells For: 600,000: Equipment Slot: Amulet, Passive: Modifiers: Passive: +10% chance to ignore Stun, Freeze or Crystallize +20% Reflect Damage. Nov 22, 2022 · The average value of the contents of one chest is 22,102. I saw there are two types of reflected damages (maybe i’m wrong) : 1 : reflect damage to attackers : I assume when an ennemy hit you, you deal flat damage to him (you can see the line on the Thornshell shield). Different special attacks have different modifiers. Unlike Melee, which uses both Attack and Strength when attacking monsters in combat, the player's Ranged level affects both accuracy and damage. The Compendium of Damage Reduction for Melvor Idle v0. More; Page actions. Gold Diamond Ring: Passive: The Protect Item Prayer costs Sep 7, 2023 · 1 - 380 Magic Damage; 20% Reflection An unavoidable attack that deals damage equal to 200% of your combined Attack, Ranged and Magic Levels. 30s delay between attacks. Always Drops: +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +8% Skill XP for all Skills +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in Farming 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in Jul 31, 2024 · Ranged is a Combat skill. Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! This is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Reflect Damage M% for D seconds. Item Sources: Shop; Item Uses: All skills This page was last edited on 30 June 2024, at 01:12. +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +8% Skill XP for all Skills +10% Rune Preservation +20% Chance to Double Items in Farming +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing 6 days ago · Pure Damage is a monster Damage Type that cannot be negated or resisted in any way - equipment with Damage Reduction does not prevent this damage. Nov 22, 2022 · Passive: Reflects up to +25% of damage dealt to you (Reflect dmg cannot activate more than once per enemy turn. Atlas of Discovery added items which increase the barrier damage done by familiars by a flat amount/percentage increases. This includes both damage due to normal weapons and damage from creature attacks. Mechanics. Reflect M% of melee physical damage back at the attacker during the next D seconds. This damage type is used exclusively by all Monsters within Strongholds and Abyssal Strongholds. Item Sources: Killing: Item Sep 7, 2023 · An avoidable attack that deals 20% of the enemy's normal damage damage 5 times over 2. Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Jun 22, 2024 · Defence XP gained is based on damage dealt to an enemy, not damage taken by the player. On a hit, Has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2. 1,000 Damage Reduction Potion IV Melvor Idle version v1. So opting for % Slayer Area damage will help you with that. Item ID: melvorF:Gold_Sapphire_Ring Category: Combat: Type: Ring Sells For: 266 Equipment Slot: Ring, Passive: Modifiers: Passive: +0-30 Reflect Damage. If the buff is already active, Trogark performs a regular attack instead. -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +5% Reflect Damage-20% Agility Pillar build costs Jul 13, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in Nov 22, 2022 · Passive: +20% Reflect Damage and +10% chance to ignore Stuns and Freezes. Nov 22, 2022 · Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Jul 6, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Nov 13, 2024 · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +8% Skill XP for all Skills +8% Damage To Slayer Tasks +10% Rune Preservation +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting: Superior Max Skillcape: Item +1 base quantity when gaining Bird Nest from Woodcutting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation-75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting-0. Occultist and Wolf are great early once you have the resources for them. If you do a lot of damage in one hit, so will the dragon. 10% Cyclone Surrounds the enemy in wind for 3. According to that page the max hit is 520 reduced to 380 with the DR. When using the Block attack style, 0. Page; Discussion Our goal is for the max hit you see on a monster's page to always reflect the true highest amount of damage they can deal, but we haven't yet had the time to go through and dissect all of the new combat mechanics and account for things like the aforementioned Slayer area effect or curses applied by enemies when calculating the max hit. Printing money in 120 town is ♥♥♥♥? if you mean the best way to make money ,yes very S*IT。 at this stage, I no longer need gold coins. Passive: Reflects up to 25% of damage dealt to you (Reflect dmg cannot activate more than once per enemy turn. Introduction Damage Reduction and Idle Combat Combat Triangle Idling Dungeons Sources of Damage Reduction Pets Prayer Potions Capes Rings Amulets Shields Equipment Sets Maximum Damage Reduction Reflect Damage. End of Turn Healing Heal 8% of current Hitpoints every 2 turns; Major Reflection +50% Reflect Damage; Drops. Reflect dmg cannot kill an enemy nor provide XP). The damage values of monsters in strongholds have been adjusted to accommodate for the lack of Damage Reduction. 1 (Released: 30th October 2024) Combat : Attack • Strength • Defence • Hitpoints • Ranged • Magic • Prayer • Slayer • Corruption Mechanics. 20s Attack Interval, and +30% Reflect Damage for 2 of your turns. Compendium of Damage Reduction. 8s Crafting Interval +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Nov 4, 2024 · Astrology is a skill that provides passive buffs to various other skills in the game similar to the Agility skill. This page has been accessed 443 times. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 2s (Stacks up to 10 times, removed at max stacks). Privacy policy; About Melvor Idle; Disclaimers; Mobile view +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore: Superior Max Skillcape: Item +10% Summoning Max Hit The “100%” refers to a modifier to that damage from the special attack. Item Sources: Pickpocketing: , Level 20; Item Uses Jul 15, 2024 · Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Reflect does NOT reduce the amount of damage taken. Maxing 20+ skills has never been more zen. +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore: Superior Ranged Skillcape: Item Nov 22, 2022 · Create an unavoidable tornado that slowly hits you 3 times for 400 damage each. 5s. In general using weapons that do less damage, damage over time, or split damage is viable against reflect. 8s Crafting Interval 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only-30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing Dec 4, 2024 · 1 - 23,317 Ranged Damage; 40% Blight Volley An avoidable attack that deals 3000 damage 5 times over 1. . Passives. Chance to save Jul 15, 2024 · Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Heals you for 5% of the damage dealt. 6 days ago · +5% Reflect Damage-20% Agility Pillar build costs +5% Chance to Preserve Food when eaten-30% Melvor Realm Agility Obstacle Build Costs +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +20% Chance to Double Items in +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation-75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting-0. Item ID: melvorF:Gold_Sapphire_Ring Category: Combat: Type: Ring Sells For: 266: Equipment Slot: Ring, Passive: Modifiers: Passive: +0-30 Reflect Damage. Aug 29, 2024 · My solution was to switch to Meteorite Crossbow + Meteorite Bolts so damage was still substantial but split to smaller chunks. On use, gives the enemy +40% Damage Reduction, +25% Reflect Damage, and 75% chance to apply burn when attacking for 3 of the enemy's turns. On a hit, Gives you +20% Attack Interval for 2 of your turns. Reflect Damage. 2 : damage reflected : I assume when an ennemy Aug 24, 2021 · The amount of damage the Wicked Greater Dragon changes according to your own max hit. Damage Reduction Tables for Dungeons for Melvor Idle v0. Moreover, if you are farming gold to Extra Bank Slot, the Abyss DLC is m Nov 10, 2024 · Pure Damage is a Damage Type that cannot be resisted in any way - equipment with either Damage Reduction or Abyssal Resistance does not prevent or reduce Pure Damage, and there exists no Equipment which can provide pure resistance. 8s Crafting Interval From Melvor Idle. 26. I was using https://silberdrachi. I want to play reflected damage but I don’t find good informations in internet or in game. Its important to note that reflect damage cannot kill monsters, nor does it grant XP.