Fs22 production storage reddit The harvesters only do like 4 rows at a time and the storage tank is small to the point I’m constantly loading it into wagons. So sadly that number isn't very useful if you are on top of your pallets. Or check it out in the app stores FS22 - Value of production chains extended with daily value Discussion Thanks to this great post made by u/haeriphos here, I calculated the hourly and daily total return for each of the production buildings, I have the production revamp mod and at one point I had a production point leasing mod (I have since removed it). When your output areas get filled with pallets move them out of the way. Or check it out in the app stores I put the slurry into the production plant and it says 2000L of slurry = +1400 battery looking things +600 gas bottles and digestate, but digestate is the only outgoing product and there is nowhere to sell digestate. Is there any way to fix this? It used to be -2k month tops. I am using the GrainQuid Pro Mod and purchased the It means your facility storage is full. Most gamer jargon goes over my head. 2) by letting the honey pile up for several months. The spinnery works as expected. So I have some cattle currently, and I plan on bumping up the production substantially. X4 is a living, breathing space sandbox running entirely on your PC. Results over 24 hours: So since my thread got deleted I'll try to make this public here since it's A GIANTS SUPPORT RESPONE regarding the pallet cut: . Start is slow. My problem is with the tailor shop. It's the Biogas plant on Calmsden Farm (modmap). The greenhouse does not produce any more crops if you grow multiple types of crops in it, as you might expect, and just like the dairy and oil mill, you can run one production at 100%, two at 50% or three at 33. Out of space while the production is set to auto-sell and the storage is completely empty. You also have to be careful to turn off products that have no inputs. It can hold about 200,000 liters of each type of crop. I have a question regarding the production chain buildings, as the title says. Yes, the silo acts as a storage for the production if placed near it, and that is intended. comments It seems to cause a conflict and the production IDs get all scrambled. I know that the grain mill and sugar mill will produce with no penalty. If you play on a custom modded map where sell points define multiplier for specific products then yes, you could loose money on oil. I am playing on PC and have the Steam base game version. I am only wanting flour to go. The production storage has space for 200 liters more it will take a full log causing you to loose 2800 liters. For slurry and manure, you will have options to magically refill from whatever storage points you have around the map. for food and straw - edit the xml. I could then take a full pallet every in-game hour until the buffer was empty again. As you all know patch 1. I'm wondering if anyone knew which silos were able to take all produce (I'm mainly looking to store farmable products, grass, hay, straw, and silage) Replace the farmID and storage farmID of the factory inside your savegame's placeables. It is affordable, and the crops alone are not worth the effort, but the production product is very much worth it. I've had the same issue as you when it's set to "off", and the nearest thing to a solution I have is doing the headlands myself, then letting the worker buy slurry to The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. My results for tomatoes match yours, but here are some of my random observations for anybody else who is interested. If you like harvesting potatoes, more power to you. Plan, plan and plan. Hello farmers, I noticed my production costs skyrocketed (-13k/month), I make and sell clothing and i think after installing autoload and storage mods it got bugged, I tried to turn off my spinery and taylor shops, etc. Productions really multiply the earnings from your crops. Sell the goods at the For exaple the carpentry can produce furniture from wood and from planks. It does not empty out the storage. The production screen should show how many cycles per month. Reloading will reset the upgrade level. 123K subscribers in the farmingsimulator community. Since it does not differentiate with animals and production buildings if you have 1 or 30 days per month. Every time it spawns a pallet of lettuce that number goes down. My dairy has robotic feeding, but it still needs to be loaded at it's pits. Sure there's better way to do it but this is how it's done in rl in many occasions Why do cows in fs22 only produce 5 liters of milk per day ??? In real life dairy cows produce 20-60 lirers of milk per day average. Set both IDs to 0 (zero) and save. I bought all the facilities on the base Elm Creek map. I have seen some spreadsheets which give an overview of the production potential of the production chains in FS22 (u/haeriphos here and u/trivid here). I am having an issue because I recently built a bakery, my first true production building. When feeding the chickens there is a secondary bar underneath grain that asks for protein. This is base game maps. So the amount is basically halfed (simplified) and the price for bread (at the right time) is about 3000€ while Sorghum only makes it to about 1000€ per 1000L. 000. 1 million and whenever I started production it would auto fill to 33,000l of wool. The inputs arnt full either but I'm not sure why that would stop production anyways. This depends on the production. Plan for production lines, instead of crop money. Either you have to much pallets outside the building in spawn point or the building you are distributing it to is full as well. The honey that has no room to spawn is stored internally. Farm Production Mod . This sub is for tool enthusiasts worldwide to talk about tools, professionals and hobbyists alike. I present to you a remodeled garage directly from the game, where you will find all the necessary storage spaces. Latest FS22 Megathread When doing it this way the only thing you loose is the 10% tax but there's a catch, if the building internal storage gets full the production will completely stop. In FS22 selling slurry to the BGA is nowhere near Is there a way to determine where your production output goes when on switched to distribution? For example I have a grain mill and an industrial bakery but I also have 2 logistic wear houses but I want to send the flour to the bakery and store the bread in the wearhouses so I can ship them when the time comes. I also have a TMR production facility to make passive income. If you want to get the most out of production chains, it is a good idea to set your months to be longer than 1 day per month. I'm missing icons that show you what products go in the silos that fs19 had. Sell: Don't spawn pallets. The same goes for chickens and eggs. I have been a little burned out on Farming Simulator until I played yesterday and bought the Dairy for a production chain. It's interesting to see the wide range of bonuses given. The oil mill does lower production rates with multiples running at once. So if you are producing everything in three instead of just one in three you have a larger storage for the fruits. So are my I've been dipping my toes into the production facilities and my love for spreadsheet and math has brought me to the following information dump. except that one that I can't get to work because of the production revamp mod Reply reply Interesting_Food4096 /r/GuildWars2 is Probably realistic storage purposes, you could load a container up by a production of say sugar, then stack them and later pack them onto a semi foemr transport and selling. It is more complicated with productions that share an input like (I think) the dairy. Or check it out in the app stores My understanding is that yes if you own a production building that requires one of these ingredients then they can be auto sent but I have not bought or tested any personally. Or check it out in the app stores the slurry storage, and the digestate storage. PlateUp! is a 1-4 player frenetic feed ‘em up that combines chaotic kitchen and restaurant management with strategic planning and development to serve up a delightful roguelite unlike any other. PS : It's a shame modders that come up with their own animal barns don't make sure they have enough food storage for the max number of animals for 2. /r/axolotls is a place for owners to discuss, expand their knowledge, and share pictures of all topics related to axolotls. It does not take into account the cost of running the production chain. I turned the small field on the Elm Creek starter farm into 6 large greenhouses - 2 tomatoes, 2 lettuce, and 2 strawberry. Join us for game discussions, tips and tricks Get the Reddit app Scan this QR code to download the app now. Reply reply Reasonable-Ad-5217 Fs22 Production cycles upvotes FS22 on PC, FS14, FS16, FS20 on iPhone Not a gamer. Some of my production building will end up with this out of space until I reload them with the dev controls mod. The Production Revamp mod shows this for each production. I do not plan on making cakes. So I would suggest doing cheese at least. Reply anothergene FS22: Console-User If you stand on the trigger for the building you can reload just that placeable. The digestate I'm using the increased pallets capacities mod and I've noticed that some products won't spawn as the internal storage of the production isn't high enough to reach the increased capacity of the pallet. This bee-witching feature might create a big buzz, but please bee-have yourself, and let's talk about bees in Farming Simulator 22! Wanna-bee a beekeeper, honey? All productions are profitable. Make sure you 34 votes, 23 comments. Sheep production chain automation LF - Mods, Maps & Gameplay ideas A few days ago I asked on this topic if there was a way to redistribute wool from the sheep barn to the spinnery automatically. Our helpful community discusses masking tips, tricks, specs, tests, hacks It now no longer shows on the production list and when walking up to the building front door to access the production menu, it shows that its storage is empty, despite being currently in use. I’m having an issue with the Farm Production Mod (not the Farm Production Pack). The big feature of that mod is behind the scenes - it offers more features to other mods that use it. I accidentally unloaded my silage into a production chain building instead of the sell point. Just the dimensions of the fill. This is a place for window cleaners and others to seek advice, engage in discussion with fellow WCs, share their work and talk about experiences. Links: Original News Article. But after two hours I quit because my storage was full and I waited until winter when the price was the highest (270 ish Euros per 1000l). I am lazy, I use a lot of AI workers, while I look around, do research and plan for production lines. Dedicated to everything Farming Simulator by GIANTS Software Get the Reddit app Scan this QR code to download the app now. conveyor belts and silage levellers help yougreatly getting it in and out. There is some forageharvester that have their own storage, but those are super rare. The spreadsheet shows each industry (oil mill, bakery, carpentry, etc. And don't feel bad to skip time when finishing work. 0. 8x and for easy multiply by 3x). If no other factories can use it as input, product sits inside the factory's storage. for slurry - build menu > silo extensions > liquid manure extension tank. ) and shows each product they can produce. After almost half a year of getting used to the flood of pallets in the new Forklift Simulator 22, the number of spawnable pallets has now been MASSIVELY cut. I tested it (pre 1. Or check it out in the app stores I’m not really interested in having multiple of one production chain building to keep up with my crop production. In short I'm trying to expand the grain storage on a chicken barn I downloaded. setting a production output to auto-sell will "charge" 20% of the possible sell price at the moment of selling (that happens every hour). My 3060 with r7 runs mostly no issues, 450hr farm, tons of production points, approx 10-15 vehicles, idk how many trailers and implements, sometimes have 4-6 ai running at once. The game doesn't make this obvious. Only the last "link" of the production chain will have no limit, like supermarkets or sellpoints designated with a arrow point down as an icon. 4. If a month is more than one day, you have to divide cycles per month by days per month. Thousands of ships and stations trade, mine and produce, all realistically simulated. There is also a Mod called 'Pallet Storage and The factory takes a long time to process each plant, so a season or two of sunflowers as well as a season of canola to fill the factory will have it producing for some time. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. The mod offers you 3 options basic, unreal and Ridiculous: 1) The basic one offers you the possibility to store all bulk material, the silo is divided and each material is assigned 1. So my storage & logistics warehouse is distributing strawberries & eggs to the bakery although I have no intent to make cake in the near future. The max wool storage was something like 2. When I ran out of canola, it was still only giving me half the production of sunflower oil per cycle till I I got preserved veggies factory immediately. These production costs were after I set all my productions facilities to distribute. Inspired by Farmer Cop's video and packed with a healthy german need to min/max everything I took the time to test the yield and profitability of I guess some context would have been good here. Let's make some delicious strawberry cake! Over there, you can again choose what should happen with the goods produced with your ingredients from the greenhouse. Example: cut sugar beet and regular sugar beet will produce twice as much as just running one. In regards to the storage of lettuce, that's the internal storage of how much lettuce is in the greenhouse. Cardano is a decentralised public blockchain and cryptocurrency project and is fully open source. That is true, it is limited starting from scratch. Or check it out in the app stores If you do own it, it's a production building. This is the official community run subreddit dedicated to the game PlateUp!. That ain't a lie. In Farming Simulator 22, there is a total number of 13 different production plants Deposit the remainder in the storage at train-station (free and lots of storage) till you own productions. . Irl 1 forageharvester need 2-4 traktors or truks for carting forage, if you want harvest without stopping. And those carts can be multiple times the volume of forageharvester. Or check it out in the app stores Giants adding Bale Storage for all Platforms in FS22. On silverrun forrest map, the old sawmill, don't dump logs into the pond more than it's internal storage - as it is taking logs automatically from the pond - FS22 production lines Measurement of product? Welcome to Reddit's place for mask and respirator information! Is it time to upgrade your masks but you don't know where to start? Dive in and get advice on finding the right mask, and ensure a good seal with fit testing. 1000L sunflower = $673 Converted into sunflower oil (2:1 ratio) 500L = $890 that means a 32% increase in profit (hard economy prices - for medium multiply by 1. just go to productions it shld be in there then make the feed Reply reply Ok_Parsnip8993 We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by Veganism: A philosophy and way of living which seeks to exclude—as far as is possible and practicable—all forms of exploitation of, and cruelty to, animals for food, clothing or any other purpose; and by extension, promotes the development and use of animal-free alternatives for the benefit of animals, humans and the environment. You don't get more because there are more days. xml file. If you own the sawmill you can transport the lumber to the carpentry shop if you own it, then it will produce furniture from there you transport it to the store to sell. No, I had already purchased the factories. I've googled around but couldn't find a straight answer I've been able to adjust the capacities on vehicles and adjust placeables via the XMLs , but I cant seem to find the values for the fill storage when I look at the animal pens. Even the most basic harvester and smallest field, you can bet you will spend a thousand dollars on AI worker, and without a production factory, you won't get much return on all the time and effort. According to the spreadsheets you can find on the subreddit wiki menu, producing cheese should be about 40% more profitable than milk, meanwhile producing butter would actually be less profitable than milk. Use Notepad++ or make sure you save it as an XML if using regular notepad (and not as txt). After I finished selling I made about +-20000€. I've also did a I am assuming the storage limits on production buildings can be edited via . This community consists of folks interested in adding juicing to their lifestyles for general health and/or weight loss via juice fast (also called juice feast). Production chains fs22 . 5 months (similar to the base game barns). Now they are all in my bakery. It calculates the value of the inputs and the outputs and generates the "bonus" that the processing yields. xml and am curious if someone can point me in the right direction. (E10+ ESRB/12 PEGI) than FS22 (E ESRB/3 PEGI). The speed at which they produce stuff is tied only to ingame time passed. Or check it out in the app stores TOPICS The green boxy tanks in the shop act as movable storage - you can transport slurry to a specific field during winter months then it becomes easy to spread after harvest. The only thing to keep in mind: the storage is maxed at som point. Log file now shows errors everywhere re Unknown Product ID's, xxx is not an output filltype, etc. It has a few other minor features and is a scripted mod, so not for consoles. Reddit's original board game, tabletop game, and card game design sub! We are a vast resource for inspiration, design, creation, production, marketing and crowdfunding info for Get the Reddit app Scan this QR code to download the app now. What I am trying to solve is my seems like your caps lock is stuck, fix that first. When i activate both productionlines, is my overall production doubled (216 cylces + 240 cycles) or reduced (wood producing 10% slower than boards, so when split 50:50 5% slower overall)? Fs22 Production cycles /r/GuildWars2 is the primary community for Guild Wars I'm doing wool > fabric > tailors, canola/sunflower oil production, eggs, milk > cheese and butter etc and waiting for the correct month to sell stuff, I have a massive stack of eggs and sunflower oil whereas clothes and cheese take an age to produce anything, canola oil, butter and bread seem to be somewhere in the middle but are also large We just did the calculation as well: 150L or sorghum turn into 158L of flour. I'd also really like the ability to 'assign' one of my semi-trucks to a route to go run to each production every day and grab the pallets to bring them here. Instead, ship the product to other factories that use it as input. It’s a building with 2 roofed storage chambers where you can dump them in. First, water cost money now (you noted this), about $700 for the small Joskin on easy economy. In some cases I don't even have products in storage at all yet it says "out of space". It doesn't spit out any pallets or sell anything. I am somewhat new to FS22 and this subreddit. How does distributing work? This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A AutoModerator • Additional comment actions I wish there was a smaller production chain warehouse As it stands, I use NYKK3’s Silo Storage and Distribution’s tiny silo, hooked up to GtX’s Object Storage’s small pallet shed for a bit more realism. It only starts to lag up usually when lots is going on but it still handles it. Still have some sugarcane seed left so maybe I'll try again. Cardano is developing a smart contract platform which seeks to deliver more advanced features than any protocol previously developed. 90L Flour turn into 45L of bread. Dedicated to everything Farming Simulator by GIANTS Software Like I said in my post changing the output to sell or store doesn't work. This price fluctuates however selling logs directly to the biomass heat plant on your own property the price is always the same. I've calculated the efficiency for each production building in %. The community for Old School RuneScape discussion on Reddit. For most productions this is 1000L but there are some exemptions to this like the veggie products which Can you remove things from building storage? I accidentally set my strawberries to distribute to the bakery. Aside from that I think the only change is that it gives you some extra information. Those products being: We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts I would try to close the game, restart the console, as u/Wrecken_fester suggested and re-open and see if it allows you to pull some of the bales out, sell the 250 right away, if you can and see if that works, . We welcome posts about "new tool day", estate sale/car boot sale finds, "what is this" tool, advice about the best tool for a job, homemade tools, 3D printed accessories, toolbox/shop tours. The production/value of eggs is far I'm playing the La Coronella map on fs22. Considering production adds amazing value to them, it's hard to justify selling sheep even on hard difficulty. I mean, I do fit one INSIDE the other, but I handwave it as if the silo was some kind of water tower 🤷♂️ Has anyone found out how far you can exploit the "internal storage" of the 360 chicken coop once the pallets are officially full? I'm talking about that, even when egg pallets are full for a while, after removing some pallets, the missed/overflown pallets all seem to show up the next hour. 3%. Could someone give me pointers on the best ways to start and how to make use of things like butter and cheese in other productions? I am playing on the FS22 Lapacho map. Using the mod, storage will actually store products without spawning, and the new setting is 'spawn' which acts the same as vanilla's storage setting. 0 came with quite a surprise. Is there any way to speed up the production of the production chains, is there any way to expand their storage? DaVinci Resolve is an industry-standard tool for post-production, including video editing, visual effects, color correction, and sound design, all in a single application! All creators, hobbyists to professionals, are welcome here. Posted by u/[Deleted Account] - 2 votes and 8 comments Get the Reddit app Scan this QR code to download the app now. Chocolate is also very good if you have a source of sugar. Welcome to Reddit's Window Cleaning community! We have a variety of awesome members from all over the world, with a plethora of experience and knowledge of our industry. The production revamp mods adds an output option on top of the usual storage, sell, and distribute. This also seems to happen to me when I add a mod that adds fill types. I was running sunflowers and canola. So I designed a spreadsheet which allows you to calculate how much of each product can You can also choose to automatically sell them, or distribute them to a production plant like the bakery for further processing. Storage information about animal products, honey etc One of the best i found and use is underground storage, accepts 1million liters of each product including seeds and stuff, takes little space and isn't on production menu wasting a ton of space Reply reply 144K subscribers in the farmingsimulator community. The rate of the production is the same. feels best for me RP wise instead of dumping them somewhere without a roof or abusing the train silos. Reply reply johnrambodad [FS22] Does the Oil Mill production speed change with the number of oils being produced at once? upvotes Issues with "fs22_a_production_revamp" LF - HELP Hey guys, I'm trying to figure out why this might be happening. 000 liters of capacity, and there is a Like in real life a bakery won't buy all eggs in the world, they buy as production goes and in game has a limit as bulk storage to production, if you get what I mean. to keep a certain amount of milk stored or to specify a place to sell individually or not or just have a for milk - Milk Extension mod. If a month is one day, then that is also how many cycles per day. The proper way for me is a bulk storage. Steady Old sheep produce 42 wool per month per sheep. Production Chains offer farmers a new way of making even more income, and earn more profits of their produce. Storing: The product will first store external to the building once enough product is made. If you set it to storage it will spawn pallets. Not a forage farmer, but a grain farmer. Get the Reddit app Scan this QR code to download the app now. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival in space and on planets. However I noticed in my game that I am seriously hampered by the speed at which the production chain works. if issue still persists you are not going to like it, but you might have to demolish the building, and it is a possibility it will delete the bales inside, so if that is the case Store: Spawn pallets in the unloading area, and if that is full the product sits inside the factory's storage. When the output zone (checkered area) is full it will store internally. It doesn't make a difference between having one for each or three with all. It is in game time. Yeh, the problem is storage. I’m just starting with production chains. and production costs still reach -12k month. Distribute: Don't spawn pallets. As of now, I think that is only the Production Revamp Productions mod The new (free) AGI Pack DLC comes with the functionality to produce seeds from crops and a new Seed Treatment Liquid. Helazak wrote: ↑ Fri Oct 20, 2023 6:22 pm So I finally got it all working I had been stockpiling crops in my large production storage bins and selected distribute to all the commodities. But in the dairy butter cheese and chocolate will all run at lower production when more than one is activated. The possible sell price is calculated based on seasonal factors. View community ranking In the Top 1% of largest communities on Reddit. We believe it is essential to provide care advice that exceeds bare minimum standards, in order to enrich the lives of our beloved pets. I was using one tractor harvesting plus two others with trailers (all with cp). ospn ggzgv twq ttqle tdzrra hwxxcu lscme gutsoxj rdwod lfxp