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Mhw damage calculation Elemental damage is calculated by dividing the element number by 10. Increases the damage of critical hits. The fundamental damage calculations are unchanged, you just skip the part where it tells you to divide the attack/element by a certain multiplier (because Rise already shows you the real values by default). Sharpness. There are numerous components in the formula to calculate the damage a Bow does, split into Raw and Elemental components. I'm new to the MH game so I don't know very well: Damage type: what kind of damage have every weapon? For example I love the hammer and I know that the hammer have blunt I'm getting into the calculation of figuring out how to min/max each weapon setup. Reply Replies (2) 5 +1. The way you calculate Fixed damage is dealt directly to the monster and does not have a damage calculation. Every hit deals full elemental damage. Elemental damage is unaffected by motion values, so a strong move like an overhead slash or a weak move like a side slap will deal the same elemental damage. 3. However, unlike with cut or blunt damage, elemental damage is generally the same whichever move you use - that's why U ˆ4 auµ ï!QTö~˜SDV:{TgbŒ úãן ÿ)0 wÿ@˜–í¸Ü ¯Ïï?õÓø/–’è çÚê “l‚Ÿ&ÙRË«¯%Û²4jÉ Ïxžê 8$a €¢Ú Wm´•o¸•o m ½ ÙË How elemental damage is calculated? How strong is element? When is elemental good? In this Monster Hunter Math guide we will be taking an in depth look at al Elemental Defense, or Resistance, is a percentage modifier to damage reduction depending on elemental attacks. 5 (rounds down) = 12 Total damage = 45 + 12 = 57. Save Copy Log In Sign Up. Even the after-quest statistics shows the wrong damage number (the card that shows when someone deals more than 70% of the party damage). Elemental damage = 50 * 0. GS has a Explore math with our beautiful, free online graphing calculator. Monster Hunter World Iceborne - Armor set builder & True Raw Damage Calculation. r/MonsterHunterWorld As a lover of Dual Blades and math, I've recently been looking into elemental damage calculation. A simple damage calculator for Monster Hunter World Iceborne - Povaz/MHWIceborneCalculator. This Guide to finding true damage values: Weapon 1 affinity : Weapon 2 affinity: Weapon 1 elemental damage: Weapon 2 elemental damage: Use the value shown in game, do not use the true value: Hitzone for slashing or blunt : Swap elemental hitzones with slash and blunt You have to add elemental damage to true raw damage to calculate your damage output but you mist calculate them separate because of different resistances to raw and elemental damage. Both Raw (Physical) and Elemental Damage dictate the damage any attack does directly, See Weapon Mechanics for an overview of all the factors that go into damage calculation. Firstly, it is not effected by motion values. Bow Damage Calculation: Raw Damage. 05% effectiveness, two stars means 12. If both of these are known, elemental damage can then be normalised to the raw damage. 45 (hitzone) * 0. 1. Keep in mind that a hitzone of 45 for example counts as 0,45 in the calculation, so higher numbers indicate weaker bodyparts. For example, a weaker move with 40 MV uses applies 40% of the Attack MHW had increased part damage with GS and SA with the power axe buff. They take 16 Fixed damage is dealt directly to the monster and does not have a damage calculation. 04, NOT 12. Example: Rathalos Glinsword has 912 raw damage and 240 fire damage. Power Charm should be +6 and Power Talon should be +9. Q&A. e. Contribute to TrentWest7190/MHW-Calc development by creating an account on GitHub. This video will help you TL;DR - Bow is no longer a "raw" weapon, nor is it completely elemental. Fast forward a year and two days I totally didn't just check the sheet's creation date: I can 5: I speculate that the 3 fixed damage is there to make Dragon Pierce/Wall Shot feel powerful in the early game, where that 3 damage makes a difference, and your weapons don't yet have enough true raw to do a ton of damage against stronger targets. Yet Another Damage Calculator Unite (YADCU) is a combination database and calculator, designed to make damage calculation and comparison easier. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, The example damage calculation is incorrect, right? 100 x 1. A successful critical hit nets either a 25% increase or decrease in damage, depending on whether your affinity rate is positive or negative. What else factors into Shell damage? i. Monsters also have raw damage, which is offset by the hunter's Defense stat. Damage calculations include affinity, weapon sharpness, physical damage, elemental damage (only melee weapons currently), augments, and skills. Elemental Damage = ((Pre-Multiplier Elemental Damage)/10 × Elemental Damage Multipliers) Both elemental and raw damage apply their own multipliers before the final damage numbers, but, if all of these factors are known, a full damage calculation can be performed on both element and raw components, and these independent components can be compared. Sign in Product Actions. 25 (motion value) = 45. Stars. For example, when it says 768 attack 500 element on a GS, it actually means a 160 attack 50 element GS. Is 195 the damage it would be if I crit? The reason why I was expecting 143: affinity of 40% means I crit only 40% of times, for 25% extra damage, which would be 10% more to overall dps on average. Chances for critical hits can be increased MHW Damage Calculate ver2. All games (3,275) Recently added (54) My Attack Power or Raw Damage is a damage statistic in Monster Hunter World (MHW). This The displayed value for element is inflated by a factor of 10, so a Long Sword with 200 Fire damage actually has 20 for calculation purposes. You will have learned what you need to pay attention to when calculating damage. Its a very simple Calculation realy, it has just a lot of Steps. Be aware that "claw attack" and "Flinch Shot" will Due to the extreme lack of resources on Prowler/Palico damage (and how annoyingly wrong bassy-mh and other Japanese resources sites/damage calculators can be) I took it upon myself to build a practical tool to supply all* such data in one place - and correct it to the best of my ability. This is our Monster Hunter Math guide on How Damage is Calculated in MHW covering what Motion Values and Hitzone Values are. I'm not aware of a damage calculator, but it's possible to run the numbers yourself. Monsters with a 2-Star Weakness against Poison have a moderate initial threshold of 180-200. How to: A pre-release is available for the repository, it can be downloaded and it contains the executable file. Please take the calculations made here with a grain of salt, as it's hard to guarantee -Made at the request of MHW discord stranger as-Updated 09/06/2018-This mod allows damage per player shown in hunt/quest unlike other mods that only provide DPS/DPM and percentages. (Display value(DV) * display multiplier(DM) * Motion value (MV) * sharpness multiplier) / monster resistance (MR) Elemental damage is calculated slightly differently. 0 update! (v2. This A simple damage calculator for Monster Hunter World Iceborne - Releases · Povaz/MHWIceborneCalculator. As such, yes, attack up will benefit your affinity by virtue of giving a higher base to multiply on a critical hit. More posts you may like r/MonsterHunterWorld. A simple damage calculator for Monster Hunter World: Iceborne, written in Python 3. 🗡[ ทำไมต้อง CRI 100% ] รวมวิธีจัดชุดคริ MAX - https://youtu. I'm thinking on trying elenetal HH, Monster Hunter World comes with great quality of life improvements such as damage numbers, but it still hides away valuable information for min-maxers. Attack Power, also known as "Raw" is the physical Here is the final formula for normal damage calculation. Open comment sort options. Damages Types in Monster Hunter World (MHW) are the different damage categories of the game. 3- Flinch Shot damage is calculated before Part Break dmg. -Made at the request of MHW discord stranger as. Each weapon has a displayed damage value and a true. This Weapon Choice on MHW: damage type and damage calculation . Calculator Weapon. For example, is Sharpness damage increase applied after the calculation of weapon base Attack + Attack Boost lv 2 or after all other damage increases have been summed? Locked post. The basic gist of the raw damage formula is as follows: True Raw x Affinity x Shot-Type Up Modifier x Charge Level Modifier x Distance Modifier x Coating Modifier x Motion Value x What is the base crit. as Example 120% of the original Value on Purple. Top. Afaik for elemental resistance 1 point in said resistance = 1% damage less taken for that element. 0 now, please check back here for updates) This application allows users to compare weapons against a monster's set of hitzones, with desired buffs and options, to find out just which will give them the biggest numbers. Thats X. How much damage depends on the monster's hitzone and is very simple to calculate. 1. Those include: EHZV*0. This was true in 4u with Steve's bow (though there were certain circumstances where That means for a body part like say, Anjanath's head, it takes about 80% cut/sever and blunt damage, which means for your calculations, you have to multiply 0. Feel free to share your tips bel Attack Up is for raw attack. For example, a weaker move with 40 MV uses applies 40% of the Attack Normal element damage is easy: element raw * elemental weakness * sharpness modifier, etc. 26 x . In MHGU, attack caps at 999, so there's no weirdness like in MHW, where base raw and bonus raw are calculated separately. According to numerous sources, Affinity increases damage by 125%, while negative affinity decreases damage to 75%. You could see how elemental damage multipliers are proportionally much lower. I'm desperately searching for a reference guide on what percentage damage is done to each part of each monster. 50 Monster Hunter World Damage Calculator. I will remake this once mods for rise start to show part damage. Watchers. Each level works as follows: Firstly, damage is calculated based on various different factors. Games . from Rarity 6 None: No Essence: Agitator Secret: Brachydios Essence: Artillery Secret: Zorah Magdaros Essence: Bombardier Secret: Commission Alchemy: Bow Charge Plus (Legiana) Raw damage = 400 * 0. Old. Toggle navigation. You have Sharpness, what increases this 30 Thunder. About. 8. - reireias/mhwdmg Got a question - when I put weapon 1 raw damage as 130, and affinity as 40, I was sort of expecting to see Attack Damage be 143, not 195. All elemental values on weapons are 10x higher than they actually are. This AFAIK the damage reduction calculation is the following: 80 / (80 + Defense) * 100 The result will be the percentage of damage of the total physical damage you would take, elemental resistance is a flat percentage in damage reduction for elemental attacks You're welcome, good luck in your hunts and hope you enjoy MHW ;) Reply reply More replies More replies. As for physical defense that is a bit more complicated so I will let someone else explain that. You can try testing rows to verify this there may be a misunderstanding - i wrote down "dps" on the sheet when it should be "damage". First, you take your element and divide it by 10. Affinity is separate from any of the damage calculations, and is based on chance depending on how high your affinity percentage is. Is Artillery the only skill that increases shell damage? I often ignore the quest modifiers when I calculate something, they're not that relevant imo. New. ipynb' notebook. 22(apparently elemental modifier on bowgun Here is the final formula for normal damage calculation. Monster Hunter Physical Incoming Damage Formula, based on an attack doing 100 physical damage: Slide the value n (defense rating) around to see the amount of . Some sources of Fixed damage, such as Gunlance shelling and Wyvern Fire, and Bowgun Sticky shot and Crag shot, also deal additional Fire damage. Damage calculation should be ROUND(Sharpness Mod * True Raw * Motion Value * Hitzone). It falls under the gaming Fixed damage is dealt directly to the monster and does not have a damage calculation. It calculates true damage and damage you can expect to hit on the training dummy. Also once you are at 20 or above you cannot have a blight related to the element. 1 watching. These monsters are Great Jagras, Barroth, Tobi-Kadachi, Legiana, Dodogama, Lavasioth, Uragaan, and Kushala Daora. You have 30 Thunder. New comments cannot be posted. Monster Hunter World Iceborne Damage/Affinity Calculator Last updated 2020-05-22 for Iceborne v13. Because resistance only works against elemental attacks, only focus on Elemental Defense if your target monster I understand that the shells ignore defense and provide consistent damage, but I want to know the exact numbers. be/GrozJ9uM-uQ⚔️META Serie สุดยอด Monsters will either do physical or elemental damage. There will be no explicit damage numbers display during quests. Reply reply Top 2% Rank by size . Games. There are 2 lines of Chargeblade: Impact phial, which deal raw explosive damage and Elemental Phials, which deal elemental Damage. In MHW HH got some multihit attacks, namely Flourish and soundblasts. But blast is a status that applies large amounts of damage after a certain amount of hits. Background: I've been playing bow for a long time now, and have gotten used to the idea that bow is a "raw" weapon; where a rapid, high raw bow ruled the meta. Readme Activity. This means that Fixed damage attacks are not mitigated by the monster's Hitzone values or affected by the player's Attack value. So a 250 water element weapon technically does 25 damage not factoring in Most likely doing Speedruns and Meme Runs in MHW, faints don't matter and I'm a GS Main: and: We will tell you about this topic. Presenting a new MHW Calculator!!! Fully equipped with a comparing feature to compare every weapon of a tree against each other and let you know which tool is right for the job! Or just calculate your favourite weapon with your abilities, see your critical rate and learn The critical calculations are correct. You can find it here. Critical boost. It migh have been minor at first, but if you try it with big numbers like impact crater or true charge slash it starts to become obvious. The formula is roughly: Total = (Raw + They manage to strech out damage calculation over 3 10+min videos, when damage calculation could be effectively explained in just one video (as many content creators have already done). MHWorld Hello everyone, I love this community so I want to ask you some advice for my weapon's choice in Monster Hunter World. 25 (hitzone) * 1 (motion value) = 12. Includes calculations for varying sharpness levels and augments! trog. 4 and 594 * 1. Weapons and monsters data is stored in the csv-files. 95 damage modifier. Let's calculate the damage of two weapons against a Rajang's head using the MH4U hitzone values. Attributes I was comparing two build, one doing brute damage (~360 effective damage) and one doing elemental damage (~270 effective damage + ~70 effective elemental damage) But I read that elemental damage were dealing only the percentage They take 20 Points of damage per tick (10 for LR) for 13 ticks, for a grand total of 260 Damage per application of Poison. So, damage calculation in monster hunter is pretty complicated, but the condensed version is that the value you see in game and the value used in the actual damage calculation are different. Made a MHW damage calculator/build comparing tool MHW Couldn't find an up-to-date calculator that fulfilled all my needs (variable skill uptimes being the main thing) so I made one - it doesn't account for phials and explosion damage (like for charge blade) and has some other quirks, but it's useful for comparing raw vs element builds to see which is better on specific hitzones For Monster Hunter: World on the PlayStation 4, a GameFAQs message board topic titled "Gunlance Shelling: Datamined Info, Calculations, and Iceborne Damage Speculation". 32 = 784. sharpess 3. Rise is mostly unchanged with the exception that the carry over damage calculation looks to have changed after some observation. Resources. 98% effectiveness. This New MHW Damage Calculator . This only applies to elemental damage as i was not sure how to tackle stars for physical damage. g. Great tool, tho I am a bit confused with the damage calculation, it seems to me that the attack boost's multiplier only applys to the base Raw,whereas in the sheet it is multiplied after adding up all the fixed damage buffs. Contrastingly, if a Severing damage weapon with Water Element is used, only the Physical damage component is dealt, because no monster part is weak to Water Element (i. 20 = 752. Assuming these are the same weapon type (both insect glaives, both greatswords, etc), it's just 627 x 1. This is Monster Hunter World Iceborne! Today we will be doing a breakdown of how you can achieve more damage in your builds. For this example, let's assume that no armor skills are being used, and the hunt is in a quest with a 0. Ok, i finished up the calculations. Host and manage packages Security. Accounts for monster weaknesses, weapon multipliers and motion values, and some skills. For example, 10 Fire resistance will reduce damage from fire-based attacks by 10%, while negative resistance increases damage taken. . Reply reply Most likely doing Speedruns and Meme Runs in MHW, faints don't matter and I'm a GS Main: and: We will tell you about this topic. It can only increase the damage on a Fire Element bow. 2-STAR WEAKNESS. hit for 125 damage, is this correct ? So the calculation would be, 100basedmg x 1. This means fast hitting weapon types benefit most from elemental Elemental Boosts do not add elemental damage, they only increase elemental damage that is present. Because several features of Iceborne changed how this is done, I'd like to put forward my best understanding of the topic for potential modification. 25critdmg = 125 average damage IF crit. The display damage is a "false" damage value that is displayed to If you had a calculator that could determine the hardest hitting attack per weapon of a certain class per monster weakpoint while including set bonuses and applying elemental damage as Guide to finding true damage values: Weapon 1 affinity : Weapon 2 affinity: Weapon 1 elemental damage: Weapon 2 elemental damage: Use the value shown in game, do not use the true The MHW Build Calculator is a computational tool designed to help players in Monster Hunter World calculate and optimize their damage output based on different equipment and skill combinations. SA Phial Explosion). damage for weapons? Is it 25% ? For instance if weapon damage is 100 with 0% affinity you crit. Fixed damage is dealt directly to the monster and does not have a damage calculation. The calculation for elemental damage is: Elemental Damage / 10 * Monster Hitzone Since the calculator currently does not support comparisons against different monsters, there is effectively no difference between a weapon with 100 raw and 100 fire, or 100 raw and 10000 fire. You can also test a particular weapon up against a monster, changing settings and seeing just where is the best Fixed damage is dealt directly to the monster and does not have a damage calculation. It can be described as the game's critical hit chance. chance would be 100%, is this anywhere near correct? And with 100damage but 30affinity it'd be 155 since base crit. which determines what proportion of the Attack value is used in damage calculations. This (Made up scenario) great sword did 300 raw + 25 elemental damage in one hit, while the dual blades did 30 raw + 25 six times over. Is increased in level based on the amount of Equipment with this skill the hunter is using. 45 = 14. By having sharpness directly modify raw and rounding there, you're introducing errors. Meaning regardless of which specific move you do it is calculated the same. This Fixed damage is dealt directly to the monster and does not have a damage calculation. 2 x . all Water Monster Hunter World damage calculator. is 25%? [MHWorld]I created a tool to calculate damage values and compare every weapon in the game. -You only really need to worry about tenderizing an area at the start of the fight and when it heals. 2- Damage increases based on number of unique broken parts up to 2 max. 08, so the weapon with white sharpness should do more damage. Please understand that showing percentages is not game-breaking while showing For elemental damage, it's added to the damage you do with every hit, except for some specific attacks (S&S and lance shield hits, for example). X When a Severing damage weapon with Fire Element is used, it will deal Physical damage to the monster and will additionally deal Fire damage due to the >0 Fire Hitzone values on the monster. Best. zone If you had a calculator that could determine the hardest hitting attack per weapon of a certain class per monster weakpoint while including set bonuses and applying elemental damage as Used with Jupyter Notebooks by modifying and executing the 'MHW Damage Calculator. This It's not a mod issue, probably related to bad connection. MHW uses bloated numbers for displaying stats. It falls under the gaming tools category, and aids in improving player strategy and efficiency. The information found in those videos Damage calcurator for Monster Hunter World: Iceborne. Skip to content. this can help to Fixed damage is dealt directly to the monster and does not have a damage calculation. You can't slap a Blaze deco on a Raw bow (or a Thunder one) and get extra fire damage. For those who don't know the Flinch Shot mechanics, in order to Flinch Shot a monster the monster has to not be enraged. Find and fix Element Damage Multiplier (%) e. Haven't found anything. Elemental damage is calculated in the same way, but there are no motion values. MH Defense Formula. Weapon Type: Class Multiplier: 1 Weapon sharpness: Sharpness Multiplier: 1 Weapon Attack: Weapon Affinity: Attack Boost: Critical Eye: Weakness Increases the damage of critical hits. These videos go beyond just simp Sharpness in Monster Hunter World (MHW) is a factor in determining the cutting power of a Weapon and its damage output. How does that work on an impact phial cb that has Elemental dmg included? For blast, paralysis and poison i know that after a certain threshold the monster gets blasted, paralysed, sleepy, poisoned, even with The latter increases the damage modifier of your critical hits- notably Critical Boost Lv3 increases critical hit damage by 40% which may be what they were referring to. Monster Hunter: World close Clear game filter. You can see that the majority of the dual blades damage is coming from elemental damage and that the dual blades will do a lot more elemental damage then the great sword will over the course of the hunt. I have release a newer, and much improved, version of this. This application provides a simple interface to calculate a weapon's damage versus a monster and provides a way to compare two weapons against each other. The Sharpness level of a weapon will degrade over the course of a fight. 0. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances. What's the formula for damage calculations? Pretty much the title. The "Both" option is correctly summing to +15, though. 7 using Tkinter. This Shots like Slicing and Sticky also only deal a single point (2 extremely late game) of damage on the initial hit, as their main damage is from the follow-up explosion. Raw Damage. Calculates Monster Hunter: World average DPS. My boyfriend and I made a damage calculator for Monster Hunter: World. Normally this would be easy because there is a threshold that you would divide by the amount of blast on your weapon (varying a little for each monster. Luckily here in mh now it is a lot easier to understand. MHW Damage Calculator w Motion Values How does damage calculation work? MHR After playing Rise for about 80 hours I've learned that this entry in the series calculates its damage a little differently, primarily with affinity. Controversial. When wielding a Blademaster Weapon, it is I've been trying to calculate the damage for the element damage on element type ammo on bowguns and found different formulas, which all seem to be wrong. 0 The MHW Build Calculator is a computational tool designed to help players in Monster Hunter World calculate and optimize their damage output based on different equipment and skill combinations. You have to divide 912 by the Greatsword multiplier (because we are talking about a greatsword, every weapon type Until it comes to damage calculation. Share Sort by: Best. Wyvern shot is basically the only non-special that's going to be hitting for higher than 20-30 on average even end-game, with most tier 1 shots on low rank weapons not breaking 10 damage per hit. This can be sped up by putting a monster to sleep. Now, let's take a look at two great swords. ) you have to add the status damage after the Fixed damage is dealt directly to the monster and does not have a damage calculation. Level 3: Bow Damage Calculation. Attack power Elemental damage Affinity [%] EV Attack power: EV Damage: Elemental dmg: Thanks! Modifiers. If you are using a Light weapon (Longsword, Sword & Shield, Dual Blades, Insect Glaive, Light Bowgun, Insect Fixed damage is dealt directly to the monster and does not have a damage calculation. Each level works as follows: Level 2: Increases damage dealt by critical hits by 35%. Is there a truly accurate source of info available that designates damage dealt by different types of Shells and Levels? 2. 65% effectiveness and three stars means 18. obviously this doesnt translate to real damage on hit / average damage, but its the "Damage value" of your weapon and can be used to compare against other weapons all the same. The difference is that the "true" value (the value used by the actual damage calculation formula) is multiplied by a weapon class multiplier, and that is the value that is displayed in game. Dragon Pierce would feel pretty dumb if you charged up the huge animation to do it and it hit the target for 9 damage when The damage formula in games like monster hunter world or rise is a nightmare. Use what you want, just be ready to build a set around it. for some reason google docs is not letting me share the file with my working but the TLDR on average one star means 6. We figured it would be helpful when creating builds. Automate any workflow Packages. Greatsword Charge Attack Can't Crit (e. 0 stars. Graph functions, plot points, visualize algebraic equations, add sliders, animate graphs, and more. I'm going to bring in a few outside sources to make this example a little clearer. flqbpo hrftukm lidv sme bnanqj chfbu swetka ldzus gmk cqvai